The Main Difference Between Gen1Recomp and VoxelMod
Gen1Recomp is the base application that recreates the game engine and imports data from compatible Pokemon Red, Blue, Yellow, Gold, Silver or Crystal ROMs. DramaticShapeVoxelMod is an optional rendering mod for the Red, Blue and Yellow 3D presentation documented on this website.
Gen1Recomp vs VoxelMod
| Question | Gen1Recomp | DramaticShapeVoxelMod |
|---|---|---|
| Main role | Game engine and runtime | Graphics and presentation mod |
| ROM import | Required | Uses the game already imported by Gen1Recomp |
| Runs by itself | Yes, after import | No |
| Supplies game logic | Yes | No; it depends on the base project |
| Main visual output | Base 2D presentation | Extruded scenery, depth, shadows and 3D battles |
| Installation | Device application | ZIP imported through the mod manager |
| Current maintenance | Active official repository | Original project unavailable; independent forks remain active |
How the Two Projects Work Together
VoxelMod requests access to Gen1Recomp's mod system and rendering internals. A working combination therefore depends on three things: a compatible Gen1Recomp version, a compatible VoxelMod version and graphics support on the device.
A version range in the mod manifest does not guarantee the same performance on every phone, computer or handheld. Other enabled mods can also create conflicts.
Which Page Should You Use?
- For engine architecture and ROM import, read What Is Gen1Recomp?.
- For VoxelMod features and requirements, read What Is DramaticShapeVoxelMod?.
- For preserved versions and active forks, use VoxelMod Downloads and Alternatives.
- To install both projects, use the 3D setup guide.
- For rendering and compatibility reports, check Known Issues.